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開発日誌

DEV LOGS

Notes from behind the door

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Room 303 · Development notes

BUILDING THE HOTEL,
ROOM BY ROOM

This is the studio's running record of Room 303 as it takes shape: dated notes from the team on the rooms, the phone in your hand, and the scares waiting in the corridor.

Entries are posted newest first, each one dated, so you can follow the work in the order it surfaces.

01
The Rooms
Five rooms. Five stages of grief. What each door is hiding, and how it got that way.
02
The Phone
Camera, flashlight, infrared, messages, battery. The only weapon a guest gets.
03
The Scares
The dread, the detail, and the decisions behind both.
Latest entries

THE LOG BOOK

303
First entry · Coming soon

THE REGISTER IS OPEN

No entries yet. The first dev log will be signed in here soon, and every entry after it will land above the last, newest first. Until then, the hotel is quiet.

Mostly.

The game

DON'T ANSWER
THE DOOR.

Room 303 is a first-person horror game from Rider Kick Studios, built in Unreal Engine 5.

Enter Room 303